Grab your controller, sit down with your friends and get ready for a ton of fun and explosions.

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Destroy everything
Physics everywhere
A ton of gamemodes for endless fun
 

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About us

We are a Frankfurt based indie team focused on making fun games with lot's of physics and a cute touch of simplicity.

How it all came to life

Lukas started his games programming studies in 2015 and met his future partner, Jannik, at his university. Jannik was already a supervisor and saw the talent of Lukas. Then Lukas started with his programming experiments and was soon joined by Jannik who guided him into the right directions with the experiments wich after some time led to their first project: Tiny Tanks. Both decided they wanted to make a full game from an early prototype everyone who played it seemed to like. With time it became clear the project would eventually sell for real, so they founded their little team: LeadFollow Games.

The Team

Lukas Krebs

Lukas finished his bachelor‘s degree in games programming. Since the age of 7 he has built a firm understanding of programming in general and is continuously expanding his already deep knowledge about the Unity engine. Although being very technical, he also has an eye for aesthetics and polish.

Jannik Müller

Jannik picked up programming as a hobby at the age of 13 and finished his first game 2 years later. He is currently finishing his bachelor‘s degree in games programming and also works as a lecturer at the SAE Institute. The Unity engine is the tool of his choice since he started working with it 4 years ago.

Lars Rickert

Since the end of 2018 Lars has been working for Leadfollow Games. In the beginning he was moderator for our social media accounts, but now he also works directly on the game as a developer. In Unity he has been playing around for more than 5 years. 

 
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